--	CUnit::SetExpMultiplier experienceTbl.GetFloat("experienceMult", 1.0f));	
--CUnit::SetExpPowerScale (experienceTbl.GetFloat("powerScale",  1.0f));	
--CUnit::SetExpHealthScale(experienceTbl.GetFloat("healthScale", 0.7f));	
--CUnit::SetExpReloadScale(experienceTbl.GetFloat("reloadScale", --0.4f));
return {
	experience = {
		experienceMult = 0,
		powerScale = 0,
		healthScale = 0,
		reloadScale = 0,
	},
	construction = {
		constructionDecay      = false;
	},	
}